/*
 * MeeleWeapon.h
 *
 *  Created on: 06/07/2011
 *      Author: Rafael
 */

#ifndef MEELEWEAPON_H_
#define MEELEWEAPON_H_

#include "Weapon.h"
#include "entity/Model.h"

class MeeleWeapon: public Weapon {
private:
	double damage;
	double speed;
	double reach;
public:
	MeeleWeapon(int id, int damage, int speed);
	virtual ~MeeleWeapon();

	void equip(Model *model);
};

#endif /* MEELEWEAPON_H_ */
